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	<title>Comments on: Who Builds a World?</title>
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	<link>http://www.welshpiper.com/who-builds-a-world/</link>
	<description>Campaign Development for Busy Game Masters</description>
	<lastBuildDate>Wed, 01 Feb 2012 02:06:22 +0000</lastBuildDate>
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		<title>By: Erin Smale</title>
		<link>http://www.welshpiper.com/who-builds-a-world/comment-page-1/#comment-628</link>
		<dc:creator>Erin Smale</dc:creator>
		<pubDate>Fri, 09 Jul 2010 22:48:57 +0000</pubDate>
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		<description>&lt;a href=&quot;#comment-627&quot; rel=&quot;nofollow&quot;&gt;@Tourq &lt;/a&gt; : Good point. Building a world immerses you in a &quot;tweak&quot; mode that can get you thinking more about mechanics than creativity. For example, &quot;I want a clerical fighting order with spell-casting ability&quot; will prompt questions about whether your RPG system supports such a thing, and if not, what&#039;s to do?

I think world-building is a GM style. You have playing styles like the hack-and-slash, narrative, role-player, et al. GMs can be tweakers, world-builders, and graduated players (among other things). IOW, some GMs dig it. Others do not.

I would hastily add, though, that assuming you&#039;re not good at it is probably the wrong conclusion. It&#039;s not about creativity so much as available time. I&#039;d suggest that those who prefer to use what&#039;s already available are probably more pressed for time (or have a better sense of priorities... ;)</description>
		<content:encoded><![CDATA[<p><a href="#comment-627" rel="nofollow">@Tourq </a> : Good point. Building a world immerses you in a &#8220;tweak&#8221; mode that can get you thinking more about mechanics than creativity. For example, &#8220;I want a clerical fighting order with spell-casting ability&#8221; will prompt questions about whether your RPG system supports such a thing, and if not, what&#8217;s to do?</p>
<p>I think world-building is a GM style. You have playing styles like the hack-and-slash, narrative, role-player, et al. GMs can be tweakers, world-builders, and graduated players (among other things). IOW, some GMs dig it. Others do not.</p>
<p>I would hastily add, though, that assuming you&#8217;re not good at it is probably the wrong conclusion. It&#8217;s not about creativity so much as available time. I&#8217;d suggest that those who prefer to use what&#8217;s already available are probably more pressed for time (or have a better sense of priorities&#8230; <img src='http://www.welshpiper.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Tourq</title>
		<link>http://www.welshpiper.com/who-builds-a-world/comment-page-1/#comment-627</link>
		<dc:creator>Tourq</dc:creator>
		<pubDate>Fri, 09 Jul 2010 05:16:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.welshpiper.com/staging/?p=252#comment-627</guid>
		<description>&quot;Not every game master builds their own world …&quot;

A lot of times I feel that building your own world is akin to building your own game.  For me, that&#039;s more work than it&#039;s worth.  I can always have an idea of what I feel is something better, but in the end, I&#039;m one person, and Eberron, Forgotten Realms, Greyhawk, etc... have a lot of writers tweaking and fine-tuning them.  Me? If I were to do that, I&#039;d spend so much time on wasted effort.

In retro, perhaps it&#039;s just that I&#039;m not that good at it.

-Tourq</description>
		<content:encoded><![CDATA[<p>&#8220;Not every game master builds their own world …&#8221;</p>
<p>A lot of times I feel that building your own world is akin to building your own game.  For me, that&#8217;s more work than it&#8217;s worth.  I can always have an idea of what I feel is something better, but in the end, I&#8217;m one person, and Eberron, Forgotten Realms, Greyhawk, etc&#8230; have a lot of writers tweaking and fine-tuning them.  Me? If I were to do that, I&#8217;d spend so much time on wasted effort.</p>
<p>In retro, perhaps it&#8217;s just that I&#8217;m not that good at it.</p>
<p>-Tourq</p>
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	<item>
		<title>By: Erin Smale</title>
		<link>http://www.welshpiper.com/who-builds-a-world/comment-page-1/#comment-55</link>
		<dc:creator>Erin Smale</dc:creator>
		<pubDate>Sat, 31 Oct 2009 22:56:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.welshpiper.com/staging/?p=252#comment-55</guid>
		<description>Corrected. My grammar elves will be punished for the oversight. ;)</description>
		<content:encoded><![CDATA[<p>Corrected. My grammar elves will be punished for the oversight. <img src='http://www.welshpiper.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: taeman</title>
		<link>http://www.welshpiper.com/who-builds-a-world/comment-page-1/#comment-54</link>
		<dc:creator>taeman</dc:creator>
		<pubDate>Sat, 31 Oct 2009 22:28:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.welshpiper.com/staging/?p=252#comment-54</guid>
		<description>Not every game master builds their own world ...

should be:

Not every game master builds *his* own world ...</description>
		<content:encoded><![CDATA[<p>Not every game master builds their own world &#8230;</p>
<p>should be:</p>
<p>Not every game master builds *his* own world &#8230;</p>
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